Marrow Manor

 
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Board Description
Marrow Manor
Occupants: Charles De Luca and coven

The manor can only be described as influenced by gothic and Victorian design. It stands behind wrought iron fencing with spacious grounds and beautiful shrubbery. The manor is surrounded by dense trees as to aid in shielding the residents from the sun and protecting their sensitive skin. The walkways are all illuminated by iron street lamps and to the rear of the home, one can find a garden and a greenhouse. Charles prefers to allow his children the ability to still dabble in potion making, as it is one of the few skills one can use from their school days after having been bitten. The interior would, by modern standards, be mostly described along the "dark academia" aesthetic. Neutral colors and dark wooden furniture adorn most of the common areas. However, Charles allows each of his children to express their own creative nature within their designated quarters, so the bedrooms vary. Charles' bedroom however, is also fixed with a sitting area where he often counsels many of the vampires he lives with, hoping to help them find peace and live life the way Amanda Marrow, of whom the manor is named for, did.

Exterior - Entryway
Greenhouse Garden - Charles' Room
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